Mainly, because I can’t read Japanese text, all thoughts and dialogue of Takaki himself is unknown to me. I expect that there will be a LOT of errors in the way I understood some events. Of course, lacking Japanese will mean lack of story details. So it doesn’t mean that I did it 1 year ago, I just gave each post their respective date timestamp so as to reduce clutter in my regular anime blogging. Wonder why my To Heart 2 posts are dated March or April 2004? It’s because the To Heart 2 calendar is based to the real 2004 calendar, where March 1 is a Monday. Please take note of that when reading through this project. The posts for each day is written with a viewpoint assuming that I am Takaki, while the posts for each review assumes that I am a third person talking about To Heart 2 summaries and reactions. I will also make a reaction and reflection post after some days have transpired in To Heart 2, so if you are getting bored of the blow-by-blow commentary of the daily, try those too. I will tell the story as those days go by. To Heart 2 gameplay and timeline is divided into days, starting from March 1 and ending about two months later. I will update this page to tell my progress through the game. Even though I have acquired a walkthrough telling me where to go and what choices to make throughout the game, it’s obviously in Japanese, and I may have some mistakes in following those directions. I will play through Konomi’s story scenario and make an attempt to win Konomi’s heart and finish the game with a good ending.īecause of my lack of Japanese knowledge, it is not an assurance that I can finish the game with a complete Konomi scenario. Since there are multiple paths to this game, giving the player multiple stories to experience, I have just decided on just one story path… Konomi Yuzuhara. This will be a single run-through on the game To Heart 2. The girls and other people may be talking to you through voice-overs, but that means you are getting half the conversation only. You are supposed to be talking, but the talk is only through the text. You won’t understand the story without the text. Using the walkthrough, I’ll be able to get a proper ending with a specific girl… if I follow directions right.Īnd using my 5% Japanese words, vocabulary and sentence understanding, I may be able to understand the story. – I have 5% knowledge of conversational Japanese. It has TONS of text which I won’t understand whe way I am now.īut because this is an attempt at futility, I have some tricks up my sleeve: This is just because of the extreme urge to somehow play a popular bishoujo game. I will attempt the impossible by playing through a bishoujo game… in Japanese. To the Japanese game players who may have found this page, please do help me in case I have mistaken in understanding some parts of the story. I use the voice dialogue to somehow “guess” what the event or conversation is about. Lacking Japanese will mean lack of story details. This would result obviously in details that may be missed, moreso than when I played through Konomi’s scenario. Basically, I keep the game running while I’m doing some other stuff like surfing the net, since I only would listen to the dialogue of the voices in the game. Furthermore, I’m playing this in a very quick fashion. Because there would only be one post per scenario, stories will be extremely summarized. You will see a marker placed on the map.This will be multiple run-throughs of the To Heart 2 game, focusing on each girl except Konomi Yuzuhara. This could be your home address or anywhere else you would like. Now, if you’d like, type in an address in the search bar. If you zoom even further, you’ll see sidewalks and stoplights. If you zoom in a bit further (click the ‘+’ button in the bottom right corner), you’ll start seeing other elements of the map such as crossing guards and pedestrian crosswalks. This project will be described beside the map on the School Page. If your school is working on a project, it may appear on the map when your school is clicked. These times are based on a distance of 1.6km. The light purple shape represents a ‘less than 20 minute walk or 10 minute bike’. These times are based on a distance of 800m. The dark purple shape represents ‘less than a 10 minute walk or 5 minute bike’, which means if you start inside the purple walk zone, you will arrive at school in 10 minutes or less if you are walking, and 5 minutes or less if you are biking. When you do this, two shapes (dark purple and light purple) and the main routes to school will appear in orange. When the map first loads on your School Page, you should be able to see your school.Ĭlick on your school.
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